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Realistic Wild flower Leaves - Foliage Sculpted and textured

This foliage was first created in Blender using planes to get the basic silhouettes. The modeled wildflowers were Dandelion leaves, Rough hawkbit leaves, Cat's ear leaf, and a Cowslip Leaf. They were then imported into Zbrush where detail was sculpted onto them. After the detail was captured there then imported back into Blender to unfold the geometry and then exported and taken into substance painter, where the texturing process began. The next part of the process was to render the textured leaves with a transparent background, which would be my foliage atlas. Finaly the last part of creating the foliage is cutting the leaves out of the atlas and making the plants with the leaves.